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Sillhouette Study 001

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Had a gander at the teachings of Feng Zhu [link] . Putting into practice what was learned. One of many to come I should hope! :3

A mecha in the 6-7 meter range. Terrain it's suited for would heavily depend on the configuration of the feet (modular). Right now it's got a hard-surface configuration and an anti-armor loadout. In mecha design I always see mobility options as being high on the priority list. No point in giving something legs unless it has all the implicit advantages in range of motion after all (I'm no fan of the 'walking tank' principle.).

I see this design as one built for quick sidestepping around buildings and making the most of cover with it's gun mounted cameras (Land Warrior anybody?). If I had to change anything in a subsequent version, I'd give it greater articulation in the arms with the flash suppressors forming part of a hand assembly (think Shirow's Fuchikomas) to give it some grasping/manipulating ability. In that sense think of this one as a version set up explicitly for direct action.

25 minutes PS7 (The actual drawing process only)
Image size
500x500px 62.17 KB
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MoroseInsomniac's avatar
T-Shirt me! Seriously, this is what I keep seeing when I look at these pieces.